daman371 said:
I can't remember where I heard it from but I think it was said by Sony. It like makes it where the burner adds info on the disc that tells cd players it is a cd-r besides the fact that some of them give it away in the serial number on the bottom. Anyway I a TDK without auto insert on to work in my Xbox made in 2001.
WHATS SONY got to do with MICROSUCKS X-BOX ?!
you are gettin playstation protection mixed up with X-BOX protection
heres the lowdown .....
PLAYSTATION disks are protected in 3 ways
1) normal public available burners cannot burn TRACK 1 or the lead in of a playstation disk only professional in the factory duplication units can as they dont burn the disk data they STAMP/PRESS the disks and the information onto the blanks not burn
2) REGIONAL protection this stops import disks being played on other REGION consoles.
3)LYBCRYPT this is protection is as follows
As with any other type of protection, LibCrypt is composed of two separate routines:
the first one performs a control check on the disk to discover if it is a copy, the second, based on the result of the first one, decrypts a block of data and crashes the PSX in the case of an incorrect result. Although based on the same code, the two routines have been altered a few times, to the point that in the last evolution (LC3) they have very little in common with the initial basic code.
This code is all written in pure assembler, and uses the registers of the PSX directly.
hardware of the PSX: there is not any call to the standard system and every precaution has been taken to prevent the program from being traced and therefore understood.
The routine that performs the check on the disk uses the hardware registers of the CD-ROM(1F80180X) directly and it memorizes the temporary data in the scratchpad memory
(1F800000-1F8003FF). It then calculates a 16bit number with a recursive algorithm.
(Magic Word!) this magic word is then used as a parameter for the subroutines, the value is stored in some register of COP0 (coprocessor of system), leaving it in the low part of the BPC register until the program finishes.
Obviously the BPC will have a different value if the CD is not an original!
The second routine, that that checks the presence of the MagicWord in the BPC, is implemented in different ways in the various games that use it: some perform the check immediately , others wait until a certain level , others perform the check cyclically during some CD loading . Or at specific moments .
If the magicword is not found or is different the game freezes or crashes or throws up an error message
the modchip along with correct methods of backup to keep the lybcrypt intact replaces these 3 protections by injecting the information into the consoles processors over and over and over and the backup loads and bypasses the protection checks.
X-BOX on the other hand is a whole different matter as xbox games are digitally signed with a 2048bit encryption key
So the whole x-box has to be connected via networking and backed up using ftp software and other utilitys to get a working backup
anyhow back to the matter in hand ... some differences in drives used in the x-boxes as mentioned previous .. will allow cdrs to be used to load AUDIO tracks to the hd and only AUDIO tracks as modding is still required to use game backups
I think
daman371 that you may have one of the compatible drives in your x-box that will allow you to use a CDR instead of a CDRW for audio disks .. only other way is having a MODDED X-BOX which will allow any medias to be used!
again finally AUTO INSERT NOTIFICATION has no effect on any burns other than stopping a disk/dvd that is autobootable to load or not load when used in a computer NOT a console
A Windows features that plays a music CD/DVD (autoplay) or runs a program from a CD-ROM/DVD-ROM (autorun) automatically at startup. The AUTORUN.INF file on the CD-ROM/DVD-ROM indicates which program is run.
I hope this clarifys the matter finally
