http://lecielestbleu.com/html/pateason.html
Any vaguely musical results, I wonder?
A brief guide:
There are two machines which produce note pellets, with selectable scales, what the horizontal slider on the right hand one does, I have no idea.
The pressbutton on the right hand machine deletes all elements on the grid, while the pressbutton on the conveyor feed provides a random setup, replacing the current pattern.
Smoke from the conveyor feed indicates that the complexity is approaching the limit, or that too many note pellets are in play.
The elements:
All may be rotated, and include...
1. Pipes, corners, crossovers... carry the pellets but make no sound.
2. Random switchers, cross and T
3. Reservior / reflectors
4. Sound generators, harp, flute, horn and percussion.
All pieces can preserve the pellets, if travelling in some directions, except for the bubble/dome thing, which fills up and explodes with a cymbal crash.
This is NOT pipemania, and the pellets need to be discarded into open or edges, though anyone good at those pipe routing games has a head start.
Have fun!
Any vaguely musical results, I wonder?
A brief guide:
There are two machines which produce note pellets, with selectable scales, what the horizontal slider on the right hand one does, I have no idea.
The pressbutton on the right hand machine deletes all elements on the grid, while the pressbutton on the conveyor feed provides a random setup, replacing the current pattern.
Smoke from the conveyor feed indicates that the complexity is approaching the limit, or that too many note pellets are in play.
The elements:
All may be rotated, and include...
1. Pipes, corners, crossovers... carry the pellets but make no sound.
2. Random switchers, cross and T
3. Reservior / reflectors
4. Sound generators, harp, flute, horn and percussion.
All pieces can preserve the pellets, if travelling in some directions, except for the bubble/dome thing, which fills up and explodes with a cymbal crash.
This is NOT pipemania, and the pellets need to be discarded into open or edges, though anyone good at those pipe routing games has a head start.
Have fun!