ABCMan
1
Mix of indoor / outdoor environments
Over 100 fully polygonal based cars following predetermined paths around the environment and running collision with environment and rudimentary physics
Frame rate of 20 - 30 frames per second
Environment is rendered fully perspective correct and contains around 3000 surfaces. Note that a surface can be made up from many triangular polygons
Real-time animating 3D characters
Dynamic lighting
Animating textures on surfaces
Software drawn sky
Player can move around the track and look up and down. The camera tilts forwards when you run over a bump
Sounds good, looks totaly amazing (this is a gba exclusive version) in very early stages of development and already it looks better than the playstation version.
h**p://www.agbgames.com/racing.htm
let me know what you think