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HOW big are these wavs shadey mate ?! what about windows sound recorder !? simple but effective for short wavs !?
not tested for long wavs but hey its free so cannot hurt to try !? maby wavlab !? or goldwave !? or cool edit pro 2?!
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Audacity? - I assume that could save in various formats.
It seems a bizarre format though... 44K sample rate = high quality / 8 bit (miserable quality) - unless something absolutely requires that format, there have to be better ways to shrink the size of an audio file.
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SSRC should be able to do it --bits 8 I would imagine, should be about as higher quality as you can get. As said though better ways to shrink it. I mean 16bit-->8bit = 1/2 size which you could achieve using a lossless compressor like monkey, flac, etc. or go for transparancy with aac, LAME mp3 or mp3 and still get pretty small file sizes.
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Thanks for the suggestions - I'll check them out - Got stuck with this acoustica program cos it ws all we had licensing wise. Cheers Viper - apologies for not answering you on ICQ - was asleep ![]() Quote:
![]() Yeah the recordings (mentioned above) were made in that format - so not much can be done about the source files - the 16 bit to 8 bit conversion is necessary because we're experimenting with digitising these sounds to ICs used in handheld devices equiped with speakers - experimenting with sound samples and quality - because its a new IC we're using. Cheers LTR12101B Quote:
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= = = = Thanks for he advice guys - got lots to think about and do. Would appreciate any links for information on using these lossless solutions. Regards Shadey
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Um...I don't get it.
Is it that 8 bit is a necessity, or filesize is a necessity, or what? A .wav is a .wav, and just about any audio app will resample/transcode to 8 bit mono/joint stereo/stereo from any .wav, and save as .wav Using Audacity or Goldwave, or Sounforge, or WaveLab, one could also clean up the audio to remove noise. I guess I need to know exactly what you need the finished product to be, and what the source really is, before going further. As I understand it now, you have 16 bit .wav files, and need a simple conversion to 8 bit. What's the problem again? |
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I don't get it, either... this "conversion" is totally nonsensical to me.
Can you provide a good reason on WHY you wanna do it, or you just wanna do it?
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I was suggesting Audacity... http://audacity.sourceforge.net
And thinking that if it's to be 8 bit quality, 44k sample rate is overkill - 22k or even 11k/8 bit would be more in keeping with 8 bit - or ADPCM, which uses fewer bits, but doesn't drop as much as a straight chop to 8 bits (IMA ADPCM uses only 4 bits/sample, but sounds better than 8 bit uncompressed) - to use any compressed format, obviously requires that the playback system supports that format - WAV is merely a wrapper, as you can wrap MP3 data in a WAV (Riff-Wave header). And if you start with 44k sample rate, 16 bit WAV, then you can convert them to any format you like. If you are experimenting with audo, you should join www.hydrogenaudio.org - they torture test various audio codecs, and there is a lot of expertise there. If you are involved in developing something, it may be worth looking at the integer math version of VORBIS designed for embedded processors - though it still needs a reasonable amount of power. http://www.xiph.org/ogg/vorbis/ Or Speex http://www.speex.org/ - a low bitrate codec designed for speech
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It most definately isQuote:
So noise is my problem - want to make this a one step process if possible as theres a huge number of files to process. Final product - is a handheld talking dictionary using a 8bit audio chip or IC Quote:
Have to use 8 bit because we need to use a specific audio chip - but the source is 16 bit. Hence the conversion is ncessary. Quote:
Although no matter the sample rate - 16 bit to 8 bit still introduces noise to the converted files. I dont understand why i get this noise. Thanks for all these resources, although i am really interested in reading them and trying them all - i have a struggle with time. So i think im looking for a quick solution. - - - Although I realised i was silly thinking about lossless solutions - not much i can do about not loosing information when i chop 16 to 8 bit ? ? ?
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Would it be possible (copyrights etc.) to post an example - Original 16 bit, and an 8 bit showing the problem?
Hydrogenaudio never seem to have any problem with encoder test smples of 30 second duration - does that count as "fair use"?
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Yes, even a 30 second sample clip that we can play with.
I have a feeling that there's enough talent around here to find a method that works, without adding any noise. It may be the hardware at fault even, not the software, or a combination. Between such apps as cheap as Audacity (free) and Wavelab ($$$), someone will find a way
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In this zip you got a 30 sec sample of a cllasic rock song and same song encoded with foobar to 44.1khz-8b.Sample sound good,so your handheld will sound even better-couse its a talking-which will take just few khz passage.
So its sound ok But as the guys said..try a speex or vorbis which are good for low bitrate Soory..attachment too big.. Anyway..ditch the acoustica,play that thing on a foobar or any good decent player which can encode too,and go with diskwriter and youre ok
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Copyrights It means that you have a right to make a copy ![]() Pc specs;p4,xp-sp2,2Gb ram,nec nd-3540A 16 x speed,revo7.1 audio card,,dsl 5mb down-1 mb up ![]() This info is posted in case i run into some pc problems which is happening relatively often...lol
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